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The aim of this paper is develop a software module to test the connectivity of various odd-sized HRs and attempted to answer an open question whether the node connectivity of an odd-sized HR is equal to its degree. We attempted to answer... more
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    •   17  
      Information Systems, Computer Science, Algorithms, Distributed Computing
La brujería del poder y como recuperar(nos).
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    •   14  
      Geopolitics, Subliminal Perception, Control Mechanisms, Hypermedia
Como instituições mediadoras da cultura envolvidas na educação, os museus ao mesmo tempo que exibem uma resistência organizacional previsível às mudanças de qualquer natureza também buscam adaptar-se ao novo contexto sócio-tecnológico... more
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    •   7  
      Hypermedia, Virtual Museums, Hipermídia, Museos Virtuales
Design Thinking for Active Digital Living Projects
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    •   9  
      Marketing, Information Technology, Technology, Graphic Design
Este artículo presenta el informe de resultados del proyecto de investigación/creación: “Memorias y caminos, plataforma hipermedia para ejercicios autobiográficos”. En un primer momento se presentan los marcos de motivación del trabajo y... more
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      Creative Writing, Media Studies, Narrative, Intermediality
The efficient management and retrieval of information via dedicated devices and data structures has been investigated since the early days of Vannevar Bush's seminal article As We May Think introducing the Memex. However, nowadays... more
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      Information Systems, Engineering, Computer Science, Information Science
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      Visual Sociology, Visual Studies, Visual Anthropology, Ethnography
Hypermedia Adalah komputer berbasis sistem temu kembali informasi yang memungkinkan pengguna untuk memperoleh atau menyediakan akses ke rekaman teks, audio dan video, foto, dan grafis komputer yang berhubungan dengan topik tertentu.... more
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      Multimedia, College student development, Hypermedia, Mahasiswa
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    • Hypermedia
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      Multimedia, Hypermedia
Motivation in the domain of education is concerned as one of the most essential components to support learning process and supply high-quality learning since it improves personal growth and adjustment. Motivation is additionally a... more
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      Hypermedia, Motivation, EFL learners, Tell Me More
With the rapid increase of digital information we are dealing with in our daily work, we face significant document retrieval and discovery challenges. We present a novel document retrieval and discovery framework that addresses some of... more
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      Information Systems, Engineering, Computer Science, Algorithms
Research about multimedia news storytelling contains several empirical studies, but these lack a theoretical foundation. This article proposes a transdisciplinary foundation of multimedia news storytelling, based on semiotics and... more
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      Semiotics, Journalism, Digital Media, Multimedia
El propósito de esta investigación es abordar la creatividad desde una óptica antropológica que englobe los fundamentos biológicos y cognitivos que participaron en la consolidación de un lenguaje creativo, así como su aplicación en la... more
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      Anthropology, Greek Literature, Creativity, Videogames
Note: This is an historical paper from the early days of hypertext. It may be more interesting for its historical value than for current theory. ABSTRACT There are at present two diverging views regarding the future shape of the... more
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      Computer Science, History Of Computing, Anthropology, Computers and Philosophy
Brown University, being a small university was able to punch well above its weight This short paper singles out one cross-disciplinary institute at Brown that may not leap to mind when thinking about these fruitful years, but which has... more
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      Computer Science, Human Computer Interaction, Anthropology, Intermedia
Over the last decade, research on adaptive and distributed user interfaces (DUIs) has increased. We also witness a growing number of Internet of Things (IoT) devices, allowing digital user interfaces (UIs) to communicate with physical... more
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      Information Systems, Engineering, Computer Science, Software Engineering
New forms of shared or social annotation practices are changing the way scientific research is conducted and transforming the machinery of knowledge creation itself. Yet, our knowledge of how best to use social annotation systems and... more
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      Information Technology, Educational Technology, Educational Psychology, Learning and Teaching
This paper is an analysis of hypertext narrative, or in other words, of those novels and short stories that can be read only using a computer. Special emphasis is placed upon the specific features of the random access memory, which... more
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    •   15  
      Digital Humanities, Digital Media, Digital Culture, Literary Theory
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    •   20  
      Human Computer Interaction, New Media, Humanities, Digital Media