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      Experience, Innovations, Architectural Studio
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      Information Systems, Cognitive Science, Information Technology, Design
There has been a long-standing commitment within museums, galleries and science centres to deploy complex technologies to enhance engagement and participation amongst visitors. The design of these systems has proved highly challenging and... more
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      Human Computer Interaction, Information Technology, Design, Museum Studies
Job happiness is basically a compilation of the promising or disadvantageous sentiment of workers regard their work with. The thesis was performed at Mizoram using concise analysis procedure, which is one of the states in the... more
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      Gender, Job Satisfaction, Experience, College Teachers
From the eighteenth century patients might use ‘uneasiness’ / inquiétude to describe both a physical sensation and a personal anxiety. This double definition reflects the deep interrelation between emotion and sensation in the period.... more
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      Therapeutic Relationship, Eighteenth Century History, Embodied Mind and Cognition, History Of Emotions
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      Gender Studies, History of Education, History of Science, Imagination
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      Architecture, Film Analysis, Phenomenology, Attention
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      Philosophy, Ontology, Epistemology, Literature
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      Religion, Cognition, Culture, Religious Experience
Among all other agricultural production, the average yield of greenhouse agriculture per square feet has drastically reduced during the last ten years in Sri Lanka. Accordingly, this study reviewed the emerging themes of operational... more
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Overall Word Count: 6699 Student Statement This document is submitted towards the assessment for the award of BA (Hons) Fine Art. I confirm that the work presented is all my own work. Any other sources of information used have been... more
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      Education, Social Work, Francis Bacon, Induction (Philosophy)
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      Education, Social Work, Francis Bacon, Induction (Philosophy)
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      Architecture, Film Analysis, Phenomenology, Attention
In the frames technologically advanced global society, the sense of design has surpassed the creation of an aesthetical and semantic composition. Due to the contribution of virtual reality, the philosophy and methodology of cultural... more
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      Narrative, New Communication Technologies, Exhibition Design, Representation
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      Entrepreneurship, Experience, Business and Management, Entrepreneurship Management
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      Mobility/Mobilities, Experience, Transport, Placemaking
A partir de quatro propostas teóricas sobre as possibilidades do conhecimento e da ciência expressas por Foucault, Deleuze, Lévi-Strauss e Agamben – o erro, o falso o mito e o quodlibet – o texto busca refletir sobre a experiência como... more
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      Subjectivity, Experience, Subjetividade, Experiência
A partir de quatro propostas teóricas sobre as possibilidades do conhecimento e da ciência expressas por Foucault, Deleuze, Lévi-Strauss e Agamben – o erro, o falso o mito e o quodlibet – o texto busca refletir sobre a experiência como... more
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      Subjectivity, Experience, Subjetividade, Experiência
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      Co Creation, Anatolia, Tourism, Experience