Academia.edu no longer supports Internet Explorer.
To browse Academia.edu and the wider internet faster and more securely, please take a few seconds to upgrade your browser.
The 2020 toy and game market is projected to be US$135 billion. To determine if 3D printing could affect these markets if consumers offset purchases by 3D printing free designs, this study investigates the 100 most popular downloaded designs at MyMiniFactory in a month. Savings are quantified for using a Lulzbot Mini 3D printer and three filament types: commercial filament, pellet-extruded filament, and post-consumer waste converted to filament with a recyclebot. Case studies probed the quality of: (1) six common complex toys; (2) Lego blocks; and (3) the customizability of open source board games. All filaments analyzed saved the user over 75% of the cost of commercially available true alternative toys and over 90% for recyclebot filament. Overall, these results indicate a single 3D printing repository among dozens is saving consumers well over $60 million/year in offset purchases. The most common savings fell by 40%–90% in total savings, which came with the ability to make novel toys and games. The results of this study show consumers can generate higher value items for less money using the open source distributed manufacturing paradigm. It appears clear that consumer do-it-yourself (DIY) manufacturing is set to have a significant impact on the toy and game markets in the future.
Distributed manufacturing even at the household level is now well established with the combined use of open source designs and self-replicating rapid prototyper (RepRap) 3-D printers. Previous work has shown substantial economic consumer benefits for producing their own polymer products. Now flexible filaments are available at roughly 3-times the cost of more conventional 3-D printing materials. To provide some insight into the potential for flexible filament to be both technically feasible and economically viable for distributed digital manufacturing at the consumer level this study investigates 20 common flexible household products. The 3-D printed products were quantified by print time, electrical energy use and filament consumption by mass to determine the cost to fabricate with a commercial RepRap 3-D printer. Printed parts were inspected and when necessary tested for their targeted application to ensure technical feasibility. Then, the experimentally measured cost to DIY manufacturers was compared to low and high market prices for comparable commercially available products. In addition, the markup and potential for long-term price declines was estimated for flexible filaments by converting thermoplastic elastomer (TPE) pellets into filament and reground TPE from a local recycling center into filament using an open source recyclebot. This study found that commercial flexible filament is economically as well as technically feasible for providing a means of distributed home-scale manufacturing of flexible products. The results found a 75% savings when compared to the least expensive commercially equivalent products and 92% when compared to high market priced products. Roughly, 160 flexible objects must be substituted to recover the capital costs to print flexible materials. However, as previous work has shown the Lulzbot Mini 3-D printer used in this study would provide more than a 100% ROI printing one object a week from hard thermoplastics, the upgrade needed to provide flexible filament capabilities can be accomplished with 37 average substitution flexible prints. This, again easily provides a triple digit return on investment printing one product a week. Although these savings, which are created by printing objects at home are substantial, the results also have shown the savings could be further increased to 93% when the use of a pellet extruder and TPE pellets, and 99% if recycled TPE filament made with a recyclebot is used. The capital costs of a recyclebot can be recovered in the manufacturing of about 9 kg of TPE filament, which can be accomplished in less than a week, enabling improved environmental impact as well as a strong financial return for heavy 3-D printer users.
M.A. thesis. This project draws upon material culture, digital humanities, and archival theory and method in the service of public history investigations. After selecting an artifact and performing object analysis, I will digitize the artifact and materialize a new object. I will then perform another object analysis on the 3D printed object. This exercise will provide the familiar benefits of object analysis, but the decisions and interactions necessary to digitize and materialize the object provide a fresh perspective. I will propose approaches for performing similar investigations in repositories, along with a pedagogical argument for doing so. By emphasizing modularity, flexibility, and minimal capital requirements, I hope these approaches can be adapted to a variety of institutions and audiences. Researchers will reap the benefits of intellectual and emotional engagement, hands-on learning, and technological experimentation. Public historians will have the opportunity to engage in outreach and innovative education and exploration of their collections.
Inventions
3-D Printable Polymer Pelletizer Chopper for Fused Granular Fabrication-Based Additive Manufacturing2018 •
Although distributed additive manufacturing can provide high returns on investment, the current markup on commercial filament over base polymers limits deployment. These cost barriers can be surmounted by eliminating the entire process of fusing filament by three-dimensional (3-D) printing products directly from polymer granules. Fused granular fabrication (FGF) (or fused particle fabrication (FPF)) is being held back in part by the accessibility of low-cost pelletizers and choppers. An open-source 3-D printable invention disclosed here allows for precisely controlled pelletizing of both single thermopolymers as well as composites for 3-D printing. The system is designed, built, and tested for its ability to provide high-tolerance thermopolymer pellets with a number of sizes capable of being used in an FGF printer. In addition, the chopping pelletizer is tested for its ability to chop multi-materials simultaneously for color mixing and composite fabrication as well as precise fractional measuring back to filament. The US$185 open-source 3-D printable pelletizer chopper system was successfully fabricated and has a 0.5 kg/h throughput with one motor, and 1.0 kg/h throughput with two motors using only 0.24 kWh/kg during the chopping process. Pellets were successfully printed directly via FGF as well as indirectly after being converted into high-tolerance filament in a recyclebot.
TRIM Research Reports 19
Playful Experiences Playing between Material and Digital Hybridex Project, Final Report2016 •
Some of the future’s most important product innovations will be made at the borderline of physical and immaterial r e a l i t i e s . N e w t e c h n o l o g i e s e n a b l e development where immaterial products become materialized in novel ways, while material products and environment will be augmented with digital services. In this evolution immaterial, digital services will form multifaceted value networks with material products. The creative and playful design solutions and user cultures will form the basis for the utilization of these novel potentials in design of innovative and engaging experiences.
Through reduced 3-D printer cost, increased usability, and greater material selection, additive manufacturing has transitioned from business manufacturing to the average prosumer. This study serves as a representative model for the potential future of 3-D printing in the average American household by employing a printer operator who was relatively unfamiliar with 3-D printing and the 3-D design files of common items normally purchased by the average consumer. Twenty-six items were printed in thermoplastic and a cost analysis was performed through comparison to comparable, commercially available products at a low and high price range. When compared to the low-cost items, investment in a 3-D printer represented a return of investment of over 100% in five years. The simple payback time for the high-cost comparison was less than 6 months, and produced a 986% return. Thus, fully-assembled commercial open source 3-D printers can be highly profitable investments for American consumers. Finally, as a preliminary gauge of the effect that widespread prosumer use of 3-D printing might have on the economy, savings were calculated based on the items' download rates from open repositories. Results indicate that printing these selected items have already saved prosumers over $4 million by substituting for purchases.
Fused particle fabrication (FPF) (or fused granular fabrication (FGF)) has potential for increasing recycled polymers in 3-D printing. Here, the open source Gigabot X is used to develop a new method to optimize FPF/FGF for recycled materials. Virgin polylactic acid (PLA) pellets and prints were analyzed and were then compared to four recycled polymers including the two most popular printing materials (PLA) and acrylonitrile butadiene styrene (ABS)) as well as the two most common waste plastics (polyethylene terephthalate (PET) and polypropylene (PP)). The size characteristics of the various materials were quantified using digital image processing. Then, power and nozzle velocity matrices were used to optimize the print speed, and a print test was used to maximize the output for a two-temperature stage extruder for a given polymer feedstock. ASTM type 4 tensile tests were used to determine the mechanical properties of each plastic when they were printed with a particle drive extruder system and were compared with filament printing. The results showed that the Gigabot X can print materials 6.5× to 13× faster than conventional printers depending on the material, with no significant reduction in the mechanical properties. It was concluded that the Gigabot X and similar FPF/FGF printers can utilize a wide range of recycled polymer materials with minimal post processing.
Geriatrics
Economic Potential for Distributed Manufacturing of Adaptive Aids for Arthritis Patients in the U.S2018 •
By 2040, more than a quarter of the U.S. population will have diagnosed arthritic conditions. Adults with arthritis and other rheumatic conditions earn less than average yet have medical care expenditures that are over 12% of average household income. Adaptive aids can help arthritis patients continue to maintain independence and quality of life; however, their high costs limit accessibility for older people and the poor. One method used for consumer price reduction is distributed manufacturing with 3-D printers. In order to assess if such a method would be financially beneficial, this study evaluates the techno-economic viability of distributed manufacturing of adaptive aids for arthritis patients. Twenty freely accessible designs for 3-D printable adaptive aids were successfully fabricated on low-cost desktop 3-D printers and performed their functions adequately. The financial savings averaged >94% compared to commercially-available products. Overall, twenty adaptive aids were printed for US$20 of plastic; while on average, each adaptive aid would save over US$20. As printing a tiny subset of the adaptive aids needed by a single patient would recover the full capital and operational costs of a low-cost 3-D printer, it can be concluded that there is considerable potential for distributed manufacturing to assist arthritis patients.
2019 •
Technologies
Open Source Waste Plastic Granulator2019 •
In order to accelerate deployment of distributed recycling by providing low-cost feed stocks of granulated post-consumer waste plastic, this study analyzes an open source waste plastic granulator system. It is designed, built, and tested for its ability to convert post-consumer waste, 3D printed products and waste into polymer feedstock for recyclebots of fused particle/granule printers. The technical specifications of the device are quantified in terms of power consumption (380 to 404 W for PET and PLA, respectively) and particle size distribution. The open source device can be fabricated for less than $2000 USD in materials. The experimentally measured power use is only a minor contribution to the overall embodied energy of distributed recycling of waste plastic. The resultant plastic particle size distributions were found to be appropriate for use in both recyclebots and direct material extrusion 3D printers. Simple retrofits are shown to reduce sound levels during operation by 4dB-5dB for the vacuum. These results indicate that the open source waste plastic granulator is an appropriate technology for community, library, maker space, fab lab, or small business-based distributed recycling.
Distributed digital manufacturing of free and open-source scientific hardware (FOSH) used for scientific experiments has been shown to in general reduce the costs of scientific hardware by 90–99%. In part due to these cost savings, the manufacturing of scientific equipment is beginning to move away from a central paradigm of purchasing proprietary equipment to one in which scientists themselves download open-source designs, fabricate components with digital manufacturing technology, and then assemble the equipment themselves. This trend introduces a need for new formal design procedures that designers can follow when targeting this scientific audience. This study provides five steps in the procedure, encompassing six design principles for the development of free and open-source hardware for scientific applications. A case study is provided for an open-source slide dryer that can be easily fabricated for under $20, which is more than 300 times less than some commercial alternatives. The bespoke design is parametric and easily adjusted for many applications. By designing using open-source principles and the proposed procedures, the outcome will be customizable, under control of the researcher, less expensive than commercial options, more maintainable, and will have many applications that benefit the user since the design documentation is open and freely accessible.

Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.
2020 •
tripleC: Communication, Capitalism & Critique. Open Access Journal for a Global Sustainable Information Society
(In)tangible Arguments about Play, Creativity, and the Political Economy of 3D Printing: The Free Universal Construction KitAdditive Manufacturing
Fab Lab Applications of Large-Area Waste Polymer-based Additive Manufacturing2019 •
Journal of International Business Studies
Global value chains from a 3D printing perspective2016 •
2021 •
2012 •
Journal of Manufacturing Science and Engineering
Open Source 3-D Filament Diameter Sensor for Recycling, Winding and Additive Manufacturing Machines2021 •
2012 •
2018 •
Sustainable Alternate Realities in Digital Heritage
Alternative Divulgation of the Local Sculptural Heritage: Construction of Paper Toys and Use of the Minecraft Video GameJournal of Cleaner Production
Plastic recycling in additive manufacturing: a systematic literature review and opportunities for the circular economy2020 •
2016 •
2020 •
Additive Manufacturing
Open Source Computer Vision-based Layer-wise 3D Printing Analysis.2020 •
HardwareX
Open source high-temperature RepRap for 3-D printing heat-sterilizable PPE and other applications2020 •
2020 •
International Journal of Rapid Manufacturing
Thingiverse: review and analysis of available filesInternational Journal of E-Entrepreneurship and Innovation
Cloud Based 3D Printing Business Modeling in the Digital Economy