Second Screen White-paper

by Ricard Gras

White-paper about the state-of-affairs re 2nd Screen (also known as ConnectedTV). Written between Oct-Nov 2011 (on a consultancy assignment for Berlin's Crowdpark).

NOTE: though the document provides generic recommendations and does attempt at looking objectively into the subject, as a study (into what effectively is a novel and fast-moving subject area), is bound to become outdated very soon. Feel free to connect via Twitter and/or linked to continue the conversation.

Second Screen (also known as Second Screen Entertainment) is referred to interactive content accessible via portable... more

Lápis Azul

by Rafael Antunes

O projeto "Lápis Azul" tem como principal objetivo o desenvolvimento de uma narrativa transmedia que agregue... more

Come together, right now: We know somethingʼs happening, but we donʼt know what it is.

by Aram Sinnreich

Review of Henry Jenkins' "Convergence Culture." International Journal of Communication, 2007.

Ironically, given its title and theme, Henry Jenkins’ newest book, Convergence Culture: Where Old and New Media... more

Wu Ming e l'arte del Campionamento: Bit generation e cultura del remix

by Tiziano Bonini

published in: Canova Gianni (a cura di), Drammaturgie multimediali, Milano, Unicopli., 2009

Se da un lato la pratica dell'appropriazione e della rielaborazione di forme culturali precedenti è sempre esistita –... more

Reality game shows y narrativa transmediática. Análisis de las estrategias de expansión transmediática de Operación Triunfo y American Idol

by Merce Oliva

Oliva, M.; Pérez, O. (2011). "Reality game shows y narrativa transmediática. Análisis de las estrategias de expansión transmediática de Operación Triunfo y American Idol". Paper presentado en el III Congreso Internacional Latina de Comunicación Social (La Laguna [Tenerife], 6-9 de diciembre de 2011).

En los últimos años el concepto de narrativa transmediática ha emergido como un objeto de estudio central para la... more

Diegetic Exposure and Cybernetic Performance: Towards Interactional Metalepsis

by Astrid Ensslin

Plenary paper presented at 'Staging Illusion', University of Sussex, 8-9 December 2011

Metalepsis is a rhetorical and narratological term (Genette 1980, Wolf 2005, Kukkonen 2011) referring to aesthetic... more

De Pong à World of Warcraft : construction et circulation de la culture (vidéo) ludique

by Vincent Berry

Berry Vincent, « De Pong à World of Warcraft : construction et circulation de la culture (vidéo) ludique », in Gilles Brougère, La rondes des jeux et des jouets, Paris : Autrement, 2008, pp. 22-42.

Pour comprendre comment s’est développée la culture du jeu vidéo – si l’on nous accorde ici l’emploi du singulier – et... more

Dracula Defanged: Empowering the Player in Castlevania: Symphony of the Night

by Clara Fernandez Vara

Loading..., Vol 4, No 6 (2010)

The Castlevania games are not designed to scare the player, but they resort to elements from horror literature and... more

Zapośredniczone zapośredniczenie. Pakiet transmedialny w działaniu

by Katarzyna Kopecka-Piech

Nowe media we współczesnym społeczeństwie, red. M. Jeziński, A. Seklecka, Ł. Wojtkowski, Wydawnictwo Uniwersytetu im. Mikołaja Kopernika, Toruń 2011.

Convergent Landscape. ’39 and a Half’ as a (Multi) Promotional Intertext

by Katarzyna Kopecka-Piech

"Journal of Education Culture and Society" 2010, nr 2
transl. K. Pawliszczak

The purpose of this article is to provide a broader characterisation of the media convergence strategy applied by... more

"I Came to Galactica to Tell a Story": Battlestar Galactica and Transmedia Interactivity

by Jenni Fong

presented at the SWTX PCA/ACA conference in 2010

With the advent of the Internet, interactive transmedia storytelling is increasingly becoming the norm in television,... more

Only Half the Story: Radio Drama, Online Audio and Transmedia Storytelling.

by Lance Dann

To be delivered at the Radio Evolution conference, Braga, Portugal in September 2011

Online audio drama creates the potential not just for new forms and patterns of listening (on-demand and audience... more

Bolin, Göran (2010): ‘Digitization, Multi-Platform Texts and Audience Reception’,

by Göran Bolin

in Popular Communication, vol. 8(1): 72-83.

This article reflects on the consequences of digitization for multiplatform television/media production, the ways in... more

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