Towards Spatial Protocol: The Topologies of the Pervasive Surveillance Society

by David Murakami Wood

Murakami Wood, D. (2008) ‘Towards Spatial Protocol: the topologies of the pervasive surveillance society’, in A. Aurigi (ed.) Augmented Urban Spaces. Aldershot, UK: Ashgate.

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Transforming Traditional Pervasive Computing for Emerging Markets — Underlying Challenges and Opportunities

by Daniyal Al Ghazzawi

Co-authored with Puneet Kaur, Amandeep Dhir, Ibrahim A Albidewi

This paper analyzes Weiser’s original definition of ubiquitous or pervasive computing (PerComp) and compares its... more

Plastic interfaces for ubiquitous learning

by José Rouillard

This chapter presents research around pervasive and ubiquitous computing, particularly
oriented in the field of... more

Only Touching the Surface: Creating Affinities between Digital Content and Paper

by Beat Signer

Paul Luff, Christian Heath, Moira C. Norrie, Beat Signer and Peter Herdman, Proceedings of CSCW 2004, Conference on Computer Supported Cooperative Work. Chicago, USA, November 2004

Despite the wide-ranging recognition that paper remains a pervasive resource for human conduct and collaboration,... more

SpeeG: A Multimodal Speech- and Gesture-based Text Input Solution

by Beat Signer

Lode Hoste, Bruno Dumas and Beat Signer, AVI 2012, International Working Conference on Advanced Visual Interfaces, Capri Island, Italy, May 2012

We present SpeeG, a multimodal speech- and body gesture-based text input system targeting media centres, set-top boxes... more

PaperPoint: A Paper-Based Presentation and Interactive Paper Prototyping Tool

by Beat Signer

Beat Signer and Moira C. Norrie, Proceedings of TEI 2007, First International Conference on Tangible and Embedded Interaction, Baton Rouge, USA, February 2007

Recent developments in digital pen and paper solutions enable, not only the digital capture of handwriting, but also... more

Fundamental Concepts for Interactive Paper and Cross-Media Information Spaces

by Beat Signer

Beat Signer, Dissertation ETH No. 16218. Zurich, Switzerland, 2006.

Buy from Amazon.co.uk: http://www.amazon.co.uk/Fundamental-Concepts-Interactive-Cross-Media-Information/dp/3837027139

While there have been dramatic increases in the use of digital technologies for information storage, processing and... more

The Future of Augmented Reality

by Abbas Tolgay YILMAZ

Co-authored with Mark Surrow, draft only, written in 2011

Design from the Everyday: Continuously evolving, embedded exploratory prototypes

by Margot Brereton

Published and Presented at the Designing Interavtive Systems Conference in Aarhus, Denmark 2010

ACM conference. 22% acceptance rate in the long paper track.

One of the major challenges in the design of social
technologies is the evaluation of their qualities of use... more

Fresh: Cellid based mobile forum for community environmental awareness

by eiman kanjo

UBIQUITOUS SUSTAINABILITY, Seoul, Ubicomp, South Korea, 2008

This paper describes our mobile framework Fresh which
engages the public in location sensitive experiences and... more

A Survey of Tools for Interdisciplinary Design of Pervasive computing

by Jason Forsyth

Authors: Jason Forsyth and Tom Martin
Published: International Journal of Pervasive Computing and Communications

Purpose - To be successful, pervasive computing requires a balance of computing, design, and business requirements to... more

OutRun: Perversive Games and Designing the De-Simulation of Eight-Bit Driving (FDG 2010)

by Garnet Hertz

Conference proceedings, Foundations of Digital Games 2010, June 12-21, Monterey, CA, USA

This paper outlines the development process of a mixed reality video game prototype that combines a classic arcade... more

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