Bufflaxed superdiversity: Representing the Other on YouTube

by Sirpa Leppänen

Co-authored with Ari Häkkinen. Pre-print version.

In this article we investigate how the oriental Other – increasingly a superdiverse being – is represented in the... more

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The Tension between Professional Control and Open Participation: Journalism and its Boundaries

by Seth Lewis

Lewis, S. C. (in press). The Tension between Professional Control and Open Participation: Journalism and its Boundaries. Information, Communication & Society. (Expected publication date: 2012)

Amid growing difficulties for professionals generally, media workers in particular are negotiating the increasingly... more

Cine en abierto: formas y estrategias de producción basadas en la participación.

by Antoni Roig Telo

Publicado en el número 13 de la revista L'Atalante (http://www.cineforumatalante.com/publicaciones_index.html)

En este artículo, intentaré esbozar algunas posibles respuestas a las dificultades existentes para acotar cómo se... more

¡Esta película la hacemos entre todos! Crowdsourcing y crowdfunding como prácticas colaborativas en la producción audiovisual contemporánea.

by Antoni Roig Telo

Co-authored with Jordi Sánchez Navarro and Talia Leibovitz. Publicado en REVISTA ICONO 14, 2012, Año 10 Vol. 1, pp. 25-40. ISSN 1697-8293. Madrid

This paper focuses on the analysis of a series of emerging creative practices of particular relevance in the field... more

Participatory Culture and the New Governance of Communication: The Paradox of Participatory Media

by Ganaele Langlois

Published in Television and New Media, 2012

This article develops a critical alternative to the common equation between participatory culture and democratic... more

"Fair Vanity": The Visual Culture of Humanitarianism in the Age of Commodity Activism

by Melissa Brough

In COMMODITY ACTIVISM: Cultural Resistance in Neoliberal Times, Roopali Mukherjee & Sarah Banet-Weiser, eds. NYU Press.

Beyond the virtual realm: Fallout fans, producers, and the troublesome issue of ownership in videogame fandom

by R.M. Milner

(2012). In D. G. Embrick, T. J. Wright & A. Lukacs (Eds.), Social exclusion, power, and video game play: New research in digital media and technology (pp. 219-244). Lanham, MD: Lexington Books.

The participatory turn in the publishing industry: Rethorics and practices (2011)

by Francesca Pasquali

Special CM Journal Issue ‘Interrogating audiences: Theoretical horizons of participation’, edited by Nico Carpentier & Peter Dahlgren,
BROJ/NUMBER 21 GODINA/YEAR VI ZIMA/WINTER 2011.

The special journal issue ‘Interrogating audiences: Theoretical horizons of participation’, edited by Nico Carpentier & Peter Dahlgren has just been published in the academic journal CM (Communication Management Quarterly). This peer-reviewed special issue aims to contribute to the development of participatory theory within the framework of communication and media studies. As always, this requires careful manoeuvring to reconcile conceptual contingency with the necessary fixity that protects the concept of participation from signifying anything and everything. In order to deepen the theorisations of participation, two strategies have been used in this special issue: In a first cluster of articles, the concept of participation will be confronted with another theoretical concept or tradition that will enrich the theoretical development of participation. In the second cluster of articles, the workings of the notion of participation will be analysed within a specific topical field, which will allow deepening participatory theory by confronting participation with the contextualised logics of that topical field.

Summary: One of the cultural and media areas in which the issue of participa- tion – with all its ambiguity – has... more

Framing the Game: Four Game-related Approaches to Goffman's Frames

by René Glas

Co-authored with Luca Rossi, Torill Elvira Mortensen & Rene Glas. Published in Crawford, G., Gosling, V.K., & Light, B. (eds)(2011): Online Gaming in Context. The social and cultural significance of online games. London: Routledge.

The Impact of Crowdfunding on Journalism

by Tanja Aitamurto

Aitamurto, Tanja. 2011. Published in In Journalism Practice 5 (4), 2011.

This article analyzes the impact of crowdfunding on journalism. Crowdfunding is defined as a way to harness collective... more

'Heritage Film Audiences 2.0: period film audiences and online fan cultures'

by Claire Monk

Participations: Journal of Audience & Reception Studies, 2011, November, 8:2, 47pp. http://www.participations.org/

In an update to my monograph Heritage Film Audiences: Period Films and Contemporary Audiences in the UK (EUP, 2011),... more

Community Music: History and Current Practice, its Constructions of ‘Community’, Digital Turns and Future Soundings

by George McKay

Co-authored with Ben Higham. Produced as the lead output of an AHRC Connected Communities programme research review in 2011 (award: £26,733) Published by the AHRC.. Draws on the scoping exercise of a 90-entry annotated bibliography also avaiable on academia.edu.

The UK has been a pivotal national player within the development of community music practice. In the UK community... more

Murder in the Museum (Essay)

by etienne boumans

Essay. Reflections on Peter van Mensch's Essay on “Against all norms and values”. Dilemmas of collecting controversial contemporary objects, published in COMCOL Newsletter No 11, October 2010.

Remediating participation and citizenship practices on social network sites

by giovanna mascheroni

published in the Medien Journal, 3 (2010)

Being mainstream places where a variety of online practices converge and are integrated, social network sites have... more

Performing Structure: Fine Art as a Prototype for Participation.

by Karin Hansson

Hansson, K., Ekenberg, L., Fürst, J. G., & Liljenberg, T. (2011). Performing Structure: Fine Art as a Prototype for Participation. ISEA2011 Istanbul (p. 8). Istanbul.

The art project Performing Structure (more

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