Laxenburg TECT: Reflections on a literature that GIScientists and Historians do not know

by J. B. (Jack) Owens

Report for the DynCoopNet Project, TECT (The Evolution of Cooperation and Trading), EUROCORES Scheme, European Science Foundation

Report on the TECT Conference at the International Institute of Applied Systems Analysis (IIASA), Laxenburg, Austria,... more

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The effects of consequential thinking on trust game behavior

by Edgar E. Kausel

Co-authored with Tamar Kugler and Terry Connolly, published in Journal of Behavioral Decision Making, 2009

Contrary to rational Expected Monetary Value (EMV) predictions that no money will be transferred in Trust Games, in... more

Gamers’ Personality and Their Gaming Preferences

by Veronica Zammitto

Zammitto, V. “Gamers’ Personality and Their Gaming Preferences“. MSc Thesis, Simon Fraser University, 2010.

This thesis work researches the hypothesis that people with certain personality traits would prefer certain video game... more

"Exploring Quantitative Methods for Evaluating Sports Games"

by Veronica Zammitto

Zammitto, V., Seif El-Nasr, M, Newton, P. “Exploring Quantitative Methods for Evaluating Sports Games“. CHI 2010 Workshop on Brain, Body and Bytes: Psychophysiological User Interaction, 2010

The evaluation of Game User Experience is an
emergent and important field in game and HCI research
due to... more

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