Software e documentazione grafica: applicazione al disegno di elementi architettonici
by Paola Casu
Vincenzo Bagnolo, Paola Casu, Andrea Pirinu – “Software e documentazione grafica: applicazione al disegno di elementi architettonici” in Giovanna Sotgiu, Habib Ben Hassen, Antonio M. Corda (a cura di) “Scavi archeologici ad Uthina (2001-2007) Rapporto preliminare dell’attività di ricerca fra l’Institut National du Patrimoine di Tunisi e L’Università di Cagliari”, vol. 2 Lo scavo e le ricerche in corso, Nuove Grafiche Puddu, Cagliari-Tunisi 2007, pp. 505-514, ISBN 9788889061398)
Classificazione dimensionale e architettonica dei frammenti lapidei
by Paola Casu
Serafino Casu, Vincenzo Bagnolo, Paola Casu, Andrea Pirinu – “Classificazione dimensionale e architettonica dei frammenti lapidei” in Giovanna Sotgiu, Habib Ben Hassen, Antonio M. Corda (a cura di) “Scavi archeologici ad Uthina (2001-2007) Rapporto preliminare dell’attività di ricerca fra l’Institut National du Patrimoine di Tunisi e L’Università di Cagliari”, vol. 2 Lo scavo e le ricerche in corso, Nuove Grafiche Puddu, Cagliari-Tunisi 2007, pp. 399-48, ISBN 9788889061398
XVI-XVIIth late gothic architecture in Busachi. Survey, threedimensional modeling, diffusion on the web
by Paola Casu
Paola CASU, Claudia PISU
Le vie dei mercanti - X forum internazionale di studi
Napoli-Capri 31maggio,1-2 giugno 2012
Il rilevamento delle aree di studio
by Paola Casu
Vincenzo Bagnolo, Paola Casu, Claudia Pisu – “Il rilevamento delle aree di studio” in Caterina Giannattasio (a cura di) “Antiche ferite nuovi significati. Cagliari e la città storica. Workshop internazionale di Restauro Architettonico e Urbano, Progetti”, Gangemi Editore, Roma 2009, pp. 37-42, ISBN 9788849216127
Embodying understanding: Drawing as research in sport and exercise
2012 British Psychological Society Annual Conference
As researchers in theatre and scenography embrace drawing as a means to facilitate new encounters with the performing... more
As researchers in theatre and scenography embrace drawing as a means to facilitate new encounters with the performing body in order to reveal and create new knowledge, drawing as a research approach in sport and exercise science has yet to be examined.
In this paper I discuss how drawing, if applied effectively, has the potential to enhance research methods in the field of sport and exercise science.
Focusing on drawings of the performing body I created in response to a range of theatre performances, from ballet to circus, I discuss the external visualisation of an internal thought process.
I outline the strengths and weaknesses of using this approach within training practices, and contextualise this dialogue using Jacques Lecoq’s understanding and application of drawing as mime at Le Laboratoire d’Etude du Mouvement (LEM).
I conclude by suggesting how, through the provision of training in drawing as research both the researcher and participant can examine the performing sporting body and apply this knowledge to the creation and development of sporting performances.
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Small-scale catalogue of an exhibition in cooperation with Jan Garff in 1995 at The Prints and Drawings Collection at the National Gallery of Denmark.
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by Paola Casu
Paola Casu – “ in Actas 13 congreso internazional de expresión gráfica arquitectónica, vol. II, Editorial de la Universitat Politècnica de València, València 2010, pp. 275-280, ISBN 9788483635490
This paper presents the results of the course of 50 hours, "Automatic Design Lab" taught in the academic... more
This paper presents the results of the course of 50 hours, "Automatic Design Lab" taught in the academic year 2008/2009 at the Faculty of Architecture of Cagliari, students of the third year of studies in Architecture of Constructions. The title of the course was settled when the regulations of the degree was organized. So it doesn’t reflect the full content. To clarify the purpose of the course is meant to describe the methodology adopted and illustrate the results of students.
Objective of the Lab was to foster an approach to drawing with a computer that would guarantee students a capacity and autonomy of choice in the use of tools devoted to modelling, lighting and materials. A sequence of steps was elaborated to ensure that students develop a personal practical procedure, easily accessible and functional for the proper use of the potential offered by the 3D modelling tools. Information on the different options for the construction of a virtual object starting from its geometric analysis and decomposition in generative elements have been provided, at the theoretical level, in order to design the best procedure for the virtual reconstruction.
Students were asked to compose a complex model by assembling common objects (polystyrene packaging, PET bottles, sheets of paper folded in various ways, etc..). This real model was analyzed, detected, geometrically decomposed in geometric generators, used for the virtual reconstruction. The modelling was carried out using the software Rhinoceros.
Reconstruction of the model was then followed by perceptive analysis of surfaces and how light acts on them. Then a plan was set for returning the materials and colours in order to get the right setting for the end-result. Ultimate goal of this exercise was to acquire mastery of the means of expression the students will be able to implement ideas that exceed the preset scheme using the full potential of tracking unconventional curves and surfaces.
Representation and simulation of the urban landscape. A didactic esperience
by Paola Casu
Claudia Pisu, Paola Casu – “Representation and simulation of the urban landscape. A didactic esperience”. in Procedings of the ICSIT 2011 The 2nd International Conference on Society and Information Technologies: March 27th - 30th, 2011 – Orlando, Florida, USA, International Institute of Informatics and Systemics IIIS, pp. 244-249, ISBN 9781936338184
This paper presents the results of the Design Workshop held at the Faculty of Architecture, University of Cagliari in... more
This paper presents the results of the Design Workshop held at the Faculty of Architecture, University of Cagliari in July 2010.
The aim of this work was to convey to participants the knowledge necessary to execute the preliminary documentation of an urban space, in this case a system of historic squares. The workshop was related to the courses of Architecture, so the requested documentation was aimed at gathering preliminary information to prepare a possible project. To obtain proper documentation of the architecture at urban scale is necessary to supplement traditional methods of representation (hand drawing, sketching) with the informatics means (CAD, 3D modeling, rendering, post production of images), highlighting what are the areas where the former can not be replaced by the second and which of the traditional means have been completely overcome by the use of new technology.
The case study was used as a test to create a critical awareness of the tools. It was useful to realize that there is not a only one instrument to resolve a problem as huge as the documentation of urban space, but there are different degrees of approach and depth of knowledge related through a parallel awareness of the potential of commercial software tools.
Delineating disease: a system for investigating Fibrodysplasia Ossificans Progressiva
by Lucy Lyons
PhD Thesis, SHU, 2009
This thesis explores a particular method of drawing which I describe as delineation. This is seen here to be a... more
This thesis explores a particular method of drawing which I describe as delineation. This is seen here to be a phenomenological activity. Its application within the setting of a rare congenital disease called Fibrodysplasia Ossificans Progressiva (FOP) suggests delineation as a viable method of revealing new insight and understanding of this phenomenon in a way that aims to dignify and remains respectful of the subject.
The use of the term delineation in this investigation originates from its use by the 19`s Century pathologist Sir Robert Carswell. It has been developed here to mean a drawing system that is realistic and based in observation. Unlike a scientific model, the activity of delineation is presented from the first person point of view and focuses on relationships that develop between delineator and object; and delineation and viewer. The emphasis is on coming to understand a phenomenon through the activity of drawing it.
In this thesis I show delineation as a way to record experiences continuously throughout the duration of an encounter, with focus on unique visual experiences as opposed to generic archetypes. Relevant detail is emphasised without additional embellishment or alteration of information, offering clarity to the understanding of the delineator and the viewer.
Collaborative workshops with medical illustrators and archaeologists were undertaken to understand differences and correlations between related practices. Evaluation included engagement with clinical experts, patients and a variety of informed individuals to establish an understanding of value in and consequences of the practice of delineation. A portable compendium of 66 delineations was created consisting of museum samples, living patients and the bodies of two donors undergoing processes of preparation for display. This has provided useful additional insight into FOP and has added evidence to support clinical studies concerning areas of ossification in a form that can be easily accessed and added to by future researchers. This inquiry shows that the activity of delineation has brought new knowledge to FOP by revealing detail of each specific phenomenon while preserving dignity and respectfulness.
Rules for Listening to Time: Hours of Infinity
Artist statement for three projects: "One Hundred Hours of Infinity," "Twelve Hours of Infinity: Amduat," and "An Hour of Infinity – the exhibitions and performance comprising my MFA thesis project "Hours of Infinity."
The solitary acts of drawing and listening are inextricably linked; they both observe and record each other.
The three projects comprising Hours of Infinity are based upon an imprecise drawing method that causes mistakes to be embedded within the work by separating the creator from the physical act of drawing, all the while maintaining focused attention on the sonic aspects of the experience – the sound of the pencil against the paper, and its merging with other sounds within the surrounding space. The visual symbols I have chosen to depict with this process have represented infinity within various cultures over long spans of time; thus there is a calculated contradiction inherent within the small size and impermanent materials of these drawings, between their own ephemerality and the eternity they represent. Incorporating in their construction elements of classical Egyptian and Greek philosophies, mindful meditation, and proofs from mathematical theory, these works investigate the timelessly beautiful imperfection inherent within the human experience of the Infinite. The drawings themselves are weightless objects, etched documents, their grooves and lines indicative of the sounds of specific durations of time: imperfect, absurd, fragile symbols for something believed to be symmetrical, profound and everlasting.
Tra forma e numero, l’ordine naturale nella ricerca del bello
published in, Architettura e Matematica: Metodi analitici, metodi geometrici e rappresentazione in architettura, atti del Convegno “MATEMATICA E ARCHITETTURA”, Alinea, Firenze, 2001, pagg. 165-172.
Valorisation of the design project. Digitisation as a means of conservation and knowledge
Ceconello, M., & Spallazzo, D. (2010). Valorisation of the design project. Digitisation as a means of conservation and knowledge. Euromed 2010. Cyprus
The paper describes the ongoing project of digitization of the archive of the famed Italian modeller Giovanni Sacchi.... more The paper describes the ongoing project of digitization of the archive of the famed Italian modeller Giovanni Sacchi. The main idea that drives the project is to create a digital archive that links heterogeneous data – sketches, technical drawings, images, physical models – referring to a single product in order to create an overall view of the design process and creative thought performed by various designers. Six renowned industrial products, of which Triennale di Milano conserves a wooden model of Giovanni Sacchi, have been chosen as case studies and all the related material has been retrieved, digitized and catalogued following the current Italian standards. The project of digitisation and the first results of the testing procedures are encouraging: the methodology has allowed to obtain high quality digital outputs and the Regional archiving system (SIRBeC) offers a great basis to build scenarios of access for the exploitation of data. The objective is to make the complete archive available at Triennale di Milano and in selected reference points for the off-line consultation, allowing to browse through the archive with technological and innovative devices: a pioneering system of consultation through the use of handhelds, table pc and the exploitation of augmented reality as a tool to enhance the comprehension of the digital data and to involve the visitors into an immersive experience.
Geometria e Progetto: La Rappresentazione digitale come processo creativo
In ATERINI Barbara, CORAZZI Roberto (a cura di). La geometria tra didattica e ricerca. Atti del Convegno internazionale. Università degli studi di Firenze 17-18-19 Aprile 2008. pp. 266-271. Firenze 2008.
ISBN 978-88-96080-00-9
Design della moda
In AA. VV. La didattica del disegno nei corsi di laurea in design. pp. 101-107. Milano: Maggioli 2009.
ISBN 978-88-387-4399-3
ARCHITETTURA/MODA. Processi di rappresentazione e rappresentanza
In MEOSSI, Maurizio (a cura di). eDA Esempi di Architettura - Info-Architecture. l'architettura performativa dell'età dell'informazione. pp. 68-74. Padova: il prato, 2007.
ISBN 978-88-6336-002-8
