DESAIN EMOTICON DALAM KOMUNIKASI INTERAKTIF

by Alvanov Mansoor

Published in Wimba, Journal of Visual Communication, vol. 03 no.01/2011 page. 25-49

Internet is become part of worldwide daily urban activities. Communication among people is intensified through various... more

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The use of affective interaction design in car user interfaces

by Dimitrios Gkouskos

Recent developments in the car industry have put Human Machine Interfaces under the spotlight. Developing grati- fying... more

Emotional matters. Delineating the industry professional's view on emotion in video games.

by Tuuli Saarinen

A master's thesis, for the degree of Master of Science.

For the past 10 years, lack of emotion in video games has been a staple topic of discussion among game developers,... more

The Influence of Context on Product Judgement – Presenting Assistive Products as Consumer Goods

by Ana Correia de Barros

Correia de Barros, A., Duarte, C., Cruz, J. B. (2011). The influence of context on product judgement – Presenting assistive products as consumer goods. International Journal of Design, 5(3), 99-112.

It is said that the reluctance of people to use assistive products can be attributed to two factors: the first is a... more

Measuring emotions in customer experiences in retail store environments. Testing the applicability of three emotion measurement instruments.

by Ann Petermans

Paper presented at the IASDR 2009 Conference, Seoul, South-Korea

Since economy and marketing are shifting from a goods to a service dominant logic, creating and directing memorable... more

A cor associada ao conteúdo: uma abordagem baseada na experiência do usuário.

by Marcos Souza Filho

Marcos Souza Filho, Marcos Buccini

Design, cor, design experiencial.

Utilizando como mote a classificação cromática do conteúdo informacional... more

Classificação cromática da informação em portais de conteúdo: uma abordagem baseada na experiência do usuário.

by Marcos Souza Filho

Marcos Souza Filho, Marcos Buccini

Esse trabalho observa a eficácia da utilização de cores como diferenciação de conteúdo em portais de internet... more

Xings; in search of playful artefacts for the accessibility of a shared moment

by henrik svarrer larsen

Master thesis Interaction design (pictures deleted to ensure anonymity)

A practical and theoretical study of how a design space –conceptualised as a creative construct of distinctions– for a... more

Designing Technologies That Encourage the Sharing of Positive Emotions

by Willem-Paul Brinkman

Kanis, M., and Brinkman, W.-P., "Designing technologies that encourage the sharing of positive emotions", Emotion in HCI: Joint Proceedings of the 2005, 2006, and 2007 International Workshops, ISBN 978-3-8167-7540-9, pp. 196-197, Fraunhofer IRB Verlag Stuttgart, 2008.

Following in the positive psychology tradition, this research provides insights into the design and development of... more

Facilitating Socio-Pleasure As Mediated by Ubiquitous Technology

by Willem-Paul Brinkman

Kanis, M. and Brinkman, W.-P., "Facilitating social-pleasure as mediated by ubiquitous technology", Proceedings of ECCE-13, pp. 117-118, 2006.

This paper aims to increase understanding of how ubiquitous interactive systems could facilitate Socio-Pleasure: the... more

What Do People Like?: the Design of a Mobile Tool to Harness and Share Positive Thoughts

by Willem-Paul Brinkman

Kanis, M. and Brinkman, W.-P., "What do people like? The design of a mobile tool to harness and share positive thoughts", Proceedings of ECCE2007, pp. 191-198, 2007.

Motivation – To increase understanding of technologymediated sharing of positive thoughts.

Research... more

Minimal Connectedness: Exploring the Effects of Positive Messaging Using Mobile Technology

by Willem-Paul Brinkman

Kanis, M., Perry, M., and Brinkman, W.-P., "Minimal connectedness: exploring the effects of positive messaging using mobile technology", CHI '08: CHI '08 extended abstracts on Human factors in computing systems, pp. 2513-2522, ACM, New York, NY, USA, 2008.

This paper describes a lightweight mobile technology designed to investigate the potential of positive messaging. We... more

Designing for Positive Disclosure: What Do You Like Today?

by Willem-Paul Brinkman

Kanis, M., Perry, M., and Brinkman, W.-P. (2009). "Designing for positive disclosure: What do you like today?", International Journal of Industrial Ergonomics, 3, no. 39, pp. 564-572.

This paper's premise is that technology has the potential to support the elicitation, expression and communication of... more

Making Mundane Pleasures Visible: Mediating Daily Likings With Lightweight Technology

by Willem-Paul Brinkman

Kanis, M., and Brinkman, W.-P.(2010) "Making mundane pleasures visible: mediating daily likings with lightweight technology", Personal and Ubiquitous Computing, vol. 14, no. 3, pp. 261-269.

This article discusses the sharing of daily pleasures with lightweight technology. Two mobile applications called... more

Do moods affect programmers' debug performance?

by Willem-Paul Brinkman

Khan, I.A., Brinkman, W.-P., Hierons, R.M., (2010). Do moods affect programmers’ debug performance?, Cognition Technology & Work.

There is much research that shows people’s mood can affect their activities. This paper argues that this also applies... more

A Conceptual Network Analysis of User Impressions and Meanings of Product Materials in Design

by Georgi V. Georgiev

Georgiev, G.V., and Nagai, Y., (2011) A Conceptual Network Analysis of User Impressions and Meanings of Product Materials in Design. Materials and Design, Vol. 32, No. 8-9, pp. 4230-4240.

This paper focuses on tactile interactions with product materials to approach the essence of users’ interaction. We... more

A methodology to analyze in-depth impressions of design on the basis of concept networks

by Georgi V. Georgiev

Nagai, Y., Georgiev, G.V., Zhou, F., (2011) A methodology to analyze in-depth impressions of design on the basis of concept networks, J. Design Research, Vol. 9, No. 1, pp. 44-64.

This study aims to develop a methodology to capture in-depth impressions, which underlie the surface impressions of... more

The Role of Impressions on Users’ Tactile Interaction with Product Materials: An Analysis of Associative Concept Networks

by Georgi V. Georgiev

Nagai, Y., Georgiev, G.V., (2011) The Role of Impressions on Users’ Tactile Interaction with Product Materials: An Analysis of Associative Concept Networks, Materials and Design Vol. 32, pp.291–302

Depth impressions are an inner associative layer of humans’ expressed impressions. To analyze tactile interaction, it... more

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