From Players to Raiders: Wissensgenerierung in virtuellen Welten am Beispiel kollektiver Gaming Projekte
University seminar paper/ BA thesis topic introduction
Technonatures Introduction White Wilbert
by Damian White
An attempt to survey and think through the political implications of hybridity discourses such as Latour and Haraway for environmental politics. This is the introductory chapter from D.White and C.Wilbert (Eds) Technonatures: Environments, Technologies, Spaces, and Places in the Twenty-first CenturyISBN13: 978-1-55458-150-4, 2009.
Lots of other really interesting cuts in the book from Erik Swyngedouw, Sarah Whatmore, Mike Michael, Steve Hinchliffe and others ...check it out at Available from http://www.wlu.ca/press/Catalog/white-wilbert.shtml
Visions of Excess: Cyberspace, digital technologies and new cultural politics
by Stephen Webb
Information, Communication & Society, 1:1, 46-69
This paper critically situates contemporary concerns with cyberspace and digital media within a cultural dimension. In... more
This paper critically situates contemporary concerns with cyberspace and digital media within a cultural dimension. In doing this it sets the emerging new communication technologies alongside issues of cultural limits and boundaries.
The paper begins by undertaking ground clearing work about the nature of cyberspace and providing an analytical index of its position in relation to its imaginary or real status. It is argued that cyberspace is destined to attract two competing responses; first for being too true to life; and second for not being true enough. It is argued that these tensions are part of the cyberspatial embodiment of certain significant cultural aesthetics which are subsequently interwoven into the fabric of popular technoculture. This embodiment projects a number of competing claims and characterisations for the potential of digital
media through slogans of cyberspace.
The paper addresses how spatial metaphors, forms of technological enhancement, Utopian aesthetics, technoculture and posthuman philosophy are framed as 'frontier discourse'. The materialism of transhumanist and extroprian politics is examined from a phenomenological standpoint. These frontier projects posit a 'disclosing space' for digital media which offer a radical 'crossing over' from the human to nonhuman computer
mediated environment. By way of phenomenological analysis these new cultural politics are shown to be intimations of the real and an illusion of radical otherness which is chimerical and exemplary of unreflexive 'modes of becoming'.
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Seen by:We Have ALWAYS Been Modern: Modernity, Communication, & Social Organization in the Information Age
In this paper I would like to argue that this technological development is very important as it is a break away from... more In this paper I would like to argue that this technological development is very important as it is a break away from the thousands of years of past human development of technology and culture. This is not to say that we have rendered the past useless, but rather that we have utilized the techno-cultural information passed on over the generations in new and exciting ways. This, I would argue, is due to the affect technological revolutions have on social structure in a general sense, and the development of the computer as a social device in a more specific context. To look at technology from an Anthropological perspective is to look at the interaction between the techno-cultural system and the people that give it meaning. Using the current as well as previous technological revolutions, I intend to show how the great technological leaps change how people and cultures coordinate themselves through a form of “modernization” and by doing so change the means of communication and interaction in a variety of culturally specific ways.
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