Bottom-Up Visual Attention for Virtual Human Animation

by Christopher Edward Peters

Peters, C., and O' Sullivan, C. "Bottom-up visual attention for virtual human animation", Proceedings of the 16th International Conference on Computer Animation and Social Agents (CASA), Rutgers University, New York, pp. 111-117, 2003

We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up... more

A head movement propensity model for animating gaze shifts and blinks of virtual characters

by Christopher Edward Peters

Peters, C. and Qureshi, A.
Computers and Graphics, Elsevier Science, 2010 doi:10.1016/j.cag.2010.09.007
http://www.sciencedirect.com/science/article/pii/S0097849310001408
Bibtex available here: http://www.coventry.ac.uk/ec/~cpeters/bibtex/bibtex.html#CG10

An automatic model is presented for animating gaze shifts of virtual characters towards target locations in a virtual... more

Building Interactive Animations using VRML and Java

by Ivan Ricarte

Co-authored with Fabiana Tamiosso, Alberto Raposo, and Léo Magalhães. Published in SIBGRAPI, 1997

This paper exploits the combination of VRML (Virtual Reality Modeling Language) and Java for the construction of... more

Animation modeling with Petri Nets

by Ivan Ricarte

Co-authoring with Alberto Raposo and Léo Magalhães. Published in Computer and Graphics, 1998

This paper introduces the use of Petri Nets as a modeling and analysis tool for animation environments. First of all... more

Exploring the feasibility of an online contextualised animation‐based questionnaire for educational survey

by Yu-Ta Chien

Chien, Y. T. & Chang, C. Y. (2010). Exploring the feasibility of an online contextualized animation-based questionnaire for educational survey. British Journal of Educational Technology, 41(5), E104-E109.

In order to explore students’ expectations of future classroom, we designed an online contextualized animation-based... more

Comparison of Different Instructional Multimedia Designs for Improving Student Science-Process Skill Learning

by Yu-Ta Chien

Chien, Y. T., & Chang, C. Y. (2012). Comparison of different instructional multimedia designs for improving student science-process skill learning. Journal of Science Education and Technology. 21(1), 106-113.

This study developed three forms of computer-based multimedia, including Static Graphics (SG), Simple Learner-Pacing... more

Exploring the impact of animation-based questionnaire on conducting a web-based educational survey and its association with vividness of respondents’ visual images

by Yu-Ta Chien

Chien, Y. T., & Chang, C. Y. (2012). Exploring the impact of animation-based questionnaire on conducting a web-based educational survey and its association with vividness of respondents’ visual images. British Journal of Educational Technology, 43(3), E81-E85.

This study developed an animation-based questionnaire to visualize the key concepts of survey questions to investigate... more

Architecture d'animation pour personnages sociaux et émotionnels

by María Lucila Morales-Rodríguez

María Lucila Morales-Rodriguez, Nico Pallamin, Bernard Pavard. WACA´ 2006 Second Workshop sur les Agents Conversationnels Animés. October 26 - 27 2006 Toulouse, France.

RÉSUMÉ. Cet article propose une architecture comportementale l’animation de personnages virtuels ayant des... more

Planificador para el Encadenamiento en Tiempo Real de Animaciones Gestuales de Personajes Virtuales

by María Lucila Morales-Rodríguez

Eduardo Israel Castillo-García, María Lucila Morales-Rodríguez.
Memorias del IV Encuentro de Investigadores del I.T.C.M., 6-11 Diciembre 2010, pp 51-57, Cd. Madero, Tamaulipas.

Abstract
Con la finalidad de dotar de mayor credibilidad a los personajes virtuales, muchos proyectos trabajan a... more

Planificación de movimientos para el encadenamiento de animaciones gestuales en personajes virtuales

by María Lucila Morales-Rodríguez

Eduardo Israel Castillo García, María Lucila Morales Rodríguez, Arturo Hernández Ramírez, Laura Cruz Reyes, Juan Javier González Barbosa.
16th International Congress on Computer Science Research (CIICC'10), October 20-22, 2010, Cd. Madero, Tamaulipas. DGEST pp 121-130.

Abstract.
Muchos de los proyectos de animación trabajan a partir de bibliotecas de animaciones las cuales se... more

EnterText 4.1 (Special Issue on Animation)

by Paul Ward

CONTENTS

Paul Ward: Introduction

Giannalberto Bendazzi: African Cinema Animation + Il cinema d’animazione africano (Italian version)

Joanna Bouldin: Criminal Realism: Virtual Child Pornography, Photorealism and the Legislation of the Virtual Animated Body

David Surman: Animated Caricature: Notes on Superman, 1941-1943

Suzanne Buchan: Animation Spectatorship: The Quay Brothers' Animated "Worlds"

Michael Nottingham: Downing the Folk-festive: Menacing Meals in the Films of Jan Svankmajer

Thomas Lamarre: An Introduction to Otaku Movement

George Griffin: Willful Ignorance: Making Flying Fur

Sarah Bowen: Mindscapes and Landscapes: Pixillation and Live-Action in the Making of Daze (HTML)

Penn Stevens: Making Tied Down (HTML)

Richard O'Connor: Three Ways of Avoiding Animation (HTML)

Notes on Contributors

x

Log In

or reset password

Need an account? Click here to sign up

Reset Password

Enter the email address you signed up with, and we'll send a reset password email to that address

Academia © 2012