Comparative Roles of Major Stakeholders for the Implementation of BIM in Various Countries
by Abid Nadeem
A.K.D. Wong, F.K.W. Wong and A. Nadeem (2009), Proceedings of the Changing Roles’09 New Roles; New Challenges, Noordwijk Aan Zee, the Netherlands, Oct 5-9, pp. 23-32.
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Seen by: and 4 moreBUILDING INFORMATION MODELLING FOR TERTIARY CONSTRUCTION EDUCATION IN HONG KONG
by Abid Nadeem
A.K.D. Wong, F.K.W. Wong and A. Nadeem (2011), Journal of Information Technology in Construction, Vol. 16, pp. 467-476.
Government roles in implementing building information modelling systems: Comparison between Hong Kong and the United States
by Abid Nadeem
A.K.D. Wong, F.K.W. Wong and A. Nadeem (2011), Construction Innovation: Information, Process, Management, Vol. 11, No. 1. pp.61-76.
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Seen by:Attributes of Building Information Modelling Implementations in Various Countries
by Abid Nadeem
A.K.D. Wong, F.K.W. Wong and A. Nadeem (2010), Architectural Engineering and Design Management, Vol. 6, No. 4, pp. 288-302.
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Seen by:Building Information Modeling (BIM): A New Paradigm for Visual Interactive Modeling and Simulation for Construction Projects
by Abid Nadeem
S. Azhar, A. Nadeem, J.Y.N. Mok and B.H.Y. Leung (2008), Proceedings of the First International Conference on Construction in the Developing Countries (ICCIDC-I), Karachi, Pakistan, Aug 4-5, Paper No. 45
Using 3D Design software, BIM and game engines for architectural historical reconstruction
in: CAAD Futures 2011 Proceedings, 6-8 July 2011, Liège (Belgium)
The use of digital tools has become a tremendous aid in the creation of digital, historical reconstructions of... more The use of digital tools has become a tremendous aid in the creation of digital, historical reconstructions of architectural projects. While common visualization techniques focus on pre-rendered graphics, it is possible to apply Game Engines for real-time architectural visualization. This article presents the results of different reconstruction case studies, using a variety of design applications and techniques. Specific focus is placed on the use of Building Information Modeling software and on the inherent complexity and limitations in the process of translating an active, evolving model into an environment suitable for use in a real-time system.
Improving Design Workflow In Architectural Design Applications
International Journal of Architectural Computing vol:4 issue:4 pages:1-19
In architectural design software, there is a trend to integrate the whole design process in a single application.... more
In architectural design software, there is a trend to integrate the whole design process in a single application. Design, 3D modeling, drafting, but also design evaluation and presentation are bundled inside the application. This is especially apparent in applications that adhere to the concept of Building Information Modeling. When we look at the functionality in these applications, however, a disruption of the design process can be encountered, preventing the designer to step back and forth throughout the different design phases or scale levels. Three current architectural design applications are briefly positioned
and compared and potential improvements to the workflow are introduced.
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Seen by: and 19 moreImplementation Strategy for An Architectural Design Environment; Issues In the Development of IDEA+
IPRC edition:3 location:Lisbon (Portugal) date:3-4 April 2003
3rd International Postgraduate Research Conference in the Built and Human Environment pages:10 pages
IDEA+ is an “Integrated Design Environment for Architecture”. The need for such an environment lies in the lack of... more
IDEA+ is an “Integrated Design Environment for Architecture”. The need for such an environment lies in the lack of tools that address architectural design as a process and focus on the early design phases.
The conceptual foundation for this environment has been laid out in a scheme with different design phases and scales, together with appropriate tests at different levels (Neuckermans, 1992). This scheme has been translated into a theoretical framework, the “Core Object Model” (Hendricx, 2000). The ongoing research focuses specifically on the design phase and scale transitions (Boeykens, 2002) and on a daylighting test (Geebelen, 2001).
The paper tries to lay out the implementation strategy for both the data-structure and a prototype application, which are currently in progress. The paper will discuss not only
programming aspects but also architectural issues, which has always been one of the main goals for the research project.
Design Phase Transitions In Object-Oriented Modeling of Architecture
Connecting the Real and the Virtual, design e-ducation, Proceedings of the 20th eCAADe Conference pages:4 pages
Conference: eCAADe edition:20 location:Warsaw (Poland) date:18-20 September 2002
The project IDEA+ aims to develop an “Integrated Design Environment for Architecture”. Its goal is providing a tool... more
The project IDEA+ aims to develop an “Integrated Design Environment for Architecture”. Its goal is providing a tool for the designer-architect that can be of assistance in the early-design phases. It should provide the possibility to perform tests (like heat or cost calculations) and simple simulations in the different (early) design phases, without the need for a fully detailed design or remodeling in a different application. The test for daylighting is already in development (Geebelen, to be published).
The conceptual foundation for this design environment has been laid out in a scheme in which different design phases and scales are defined, together with appropriate tests at the different levels (Neuckermans, 1992). It is a translation of the “designerly” way of thinking of the architect (Cross, 1982). This conceptual model has been translated into a “Core Object Model” (Hendricx, 2000), which defines a structured object model to describe the necessary building model. These developments form the theoretical basis for the implementation of IDEA+ (both
the data structure & prototype software), which is currently in progress.
The research project addresses some issues, which are at the forefront of the architect’s interest while designing with CAAD. These are treated from the point of view of a practicing architect.
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Seen by: and 3 moreArchitectural Design Analysis, Historical Reconstruction and Structured Archival Using 3D Models
Other Titles: Techniques, methodology and long term preservation of digital models
Authors: Boeykens, Stefan
Neuckermans, Herman
Issue Date: Jun-2009
Publisher: Les Presses de l'Université de Montréal
Host Document: Joining languages, cultures and visions pages:119-132
Conference: CAAD Futures edition:2009 location:Montréal (Canada) date:17-19 June 2009
ISBN: 987-2-7606-2177-0
Affiliation: Part of this work was co-funded by the EU in the eContentplus project MACE (Metadata for Architectural Contents in Europe) under code ECP 2005 EDU 038098.
With the increased usage of 3D modeling, visualization, simulation and Building Information Modeling, architects... more With the increased usage of 3D modeling, visualization, simulation and Building Information Modeling, architects produce 3D models, both for new designs and for historic reconstructions. However, these models are seldom shared to transfer structured information about the project. Even if they are exchanged, they are often not usable outside of their original design application. Additionally, digital archives with architectural content can not easily provide structured information about these 3D models, limiting their usefulness. This article discusses an approach to provide better structured models, using a combination of a sound methodology, the application of open file formats and additional metadata creation.
