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Fashion and prosthetics may appear at first glance to be unlikely bedfellows. Yet a tiny number of pioneering fashion scholars (Vainshtein 2012, Hall and Orzada 2013) have begun to extend the concept of adornment beyond recognized forms... more
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      Media Studies, Media and Cultural Studies, Cyborg Theory, Art Theory
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      Communication, Game studies, Media Studies, Media Archaeology
Entrevista realizada com o professor Peter Krapp (Universidade da Califórnia), durante sua participação na XVI Semana da Imagem, evento realizado junto ao PPG em Ciências da Comunicação, da Universidade do Vale do Rio dos Sinos. Nesta... more
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      Communication, Game studies, Media Studies, Media Archaeology
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      Communication, Game studies, Media Studies, Media Archaeology
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      Media Studies, Technoculture, Film Music And Sound, Video Games
To grasp the emerging possibilities of new developments in the Internet of Toys, critical attention to the layered relationships of material technology and intangible imagination is needed. This chapter explores children's imaginative and... more
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      Technoculture, Digital Media, Children's Literature & Culture, Children's Media
Paper presented at the Border Crossings International Congress - Coimbra, November 9, 2018. Comunicação apresentada no Congresso Internacional Border Crossings - Coimbra, 9 de novembro de 2018.
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      Technoculture, Identity (Culture), Body Image, Cuerpo
Director's welcome to the School of Arts, Media + Engineering, at ASU.
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      Media Studies, Media and Cultural Studies, Technoculture, Interaction Design
After the British marketing of Detroit’s take on electronic dance music in 1988, with the compilation Techno! The New Sound of Detroit, techno music has been interwoven with a particular representation of this North American city.... more
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      Tourism Studies, Globalization, Popular Music, Technoculture
Editor: Simon Emmerson (Ed) Publisher: Routledge This chapter addresses a transnational network of relationships within electronic dance music in the context of the machine aesthetic of techno. It is shown that a sense of a global... more
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      Globalization, Technoculture, Electronic Music, Electronic Dance Music Culture (EDMC)
ÖZET: Ana akım bilim kurgu ve aksiyon sinemasında son on beş yılda daha çok görünürlük kazanan kadın kahramanlar; teknoloji kullanım becerileri, fiziksel üstünlük ve çekicilikleri ile ön plana çıkmışlardır. Bu kadın karakterler,... more
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      Cyborg Theory, Technoculture, Science Fiction Film, Sociology of the Body
Öz: Japonya'nın II. Dünya Savaşı'nın sonunda yaşadığı önemli travma ve sonrasındaki hızlı modernleşme süreci eleştirel anlamda anime sinemasında yerini almaktadır. Bu çalışmada Japon anime sineması, fantezi ve bilim kurgu türleri... more
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      Technoculture, Modernity, Science Fiction Film, Science Fiction and Fantasy
Gene editing, stem cell therapy, and other forms human bio-engineering have accelerated dramatically over the last decade, and are now on the cusp of fundamentally altering the biological and evolutionary trajectories of human bodies. In... more
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      American Literature, Bioengineering, Bioethics, Technoculture
Una entrevista con el escritor mexicano Naief Yehya en la cual se abarca su llegada a los Estados Unidos, su experiencia y sus reflexiones sobre este campo literario y los desafíos para los escritores en español en este. Esta entrevista... more
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      Technoculture, Literatura Latinoamericana, US Latino Literature
Through a focus on the electronic machine aesthetic of genre variants of techno music, this chapter addresses affective relationships between dancing to repetitive beats associated with electronic dance music culture, and a technoculture... more
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      Cultural Studies, Media and Cultural Studies, Popular Music Studies, Technoculture
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      Technoculture, Postmedia, Hybridisation, Hybrids
Bachelorarbeit (DE) über feministische Auseinandersetzungen mit neuen Technologien, im Besonderen mit Bezug auf die cyberfeministischen Auseinandersetzungen der 1990er Jahre. Juni 2016, Note 1,0
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      Technology, Technoculture, Feminism, Computer Art and Technocultures
En esta investigación se desarrolló una aproximación al estudio de los videojuegos de comunicación de la ciencia, utilizando como marco de análisis la coherencia y cohesión entre los distintos elementos del juego y su propósito: comunicar... more
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      Evolutionary Biology, Game Theory, Human Evolution, Technoculture
It is impossible to ignore the fact that our technologies and our cultures are inextricably linked, at least in the industrialized West. Advanced technologies enable the extension of lifespans, the simulation of realities, the mapping of... more
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      American Literature, American History, Film Studies, Technoculture
The paper discusses Kafka’s obsessive themes (exile, strangeness, abandonment, people-functions) that reflect through his novel Amerika. The motif of journey for the purpose of the quest is presented as the key one, but in its perverted... more
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      Technoculture, Franz Kafka, Exile, Grotesque