Geocaching
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Recent papers in Geocaching
This study explores the relation between playful learning experiences of preschool children and an Augmented Reality application used in connection to a geocaching trail, Sigrid-Secrets. We have created a game-based learning environment... more
For those who have access to them, locative digital technologies are becoming increasingly pervasive in everyday life. It is therefore important to understand the processes by which such technologies are shaping how people engage with the... more
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the "real world" of cities, parks, and other locations. These games are played in... more
In this study we explore the concvergence of art and game present in the so-called 'gamification' of the Sigrid-Secrets, and urban geocaching trail. The starting point for our investigation is the idea that the participants to the... more
The abilities of analyzing and perceiving of the landscape are paramount skills of a geographer. In the context of the corresponding course of the Geography Department of the University of the Aegean, we conducted field activities using a... more
In this study, we explore the convergence of art and game present in the so-called ‘gamification’ the Sigrid-Secrets, an urban geocaching trail. The starting point for our investigation is the idea that the participants to the ‘gamified’... more
An optional leisure activity in the countryside for wheelchair users is subject to discussion b in this article. Geo-caching is a leisure activity on the borders between tourism and sport, which appeals to a growing proportion of peoples... more
This study explores emerging types of mobile and social play patterns through the object-based, but technologically enhanced practices of toy tourism. As our case studies demonstrate, object play practices in the digitalizing world are... more
This paper reports on the design and evaluation of player experiences related to a Location-Based Game. Location-based games (or LBGs) seek to move gamified play into the " real world " of cities, parks and other locations. These games... more
Over the past decades, the rural portuguese space has suffered dynamics that translate their multifunctional growth, in paisagistic changes and in the set of actors which, in the direct way or indirect, have built their territorialities... more
Geocaching is a type of a field game, which consists in finding caches (Eng. cache) placed earlier in the area. Participants of the game find the approximate location of a hidden “treasure”, basing on geographic coordinates and... more
Folklorists and ethnologists have increasingly begun to take notice of the ways in which digital technologies are playing a central role in the creation of contemporary vernacular understandings of space and place (for example, McNeil... more
Synopsis This study explores the educational potential of an urban gamified art experience based in Finland, which provides physical, mental and social well-being through play in a park environment. The goal of this study is to... more