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      Geography, Tourism Studies, Hiking, Geocaching
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      Geography, Environmental Education, Invasive Species, Geocaching
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      Geography, Tourism Studies, Hiking, Geocaching
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      Geography, Tourism Studies, Hiking, Geocaching
This study explores the relation between playful learning experiences of preschool children and an Augmented Reality application used in connection to a geocaching trail, Sigrid-Secrets. We have created a game-based learning environment... more
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      Augmented Reality, Game-based Learning, Flipped Classroom, Geocaching
For those who have access to them, locative digital technologies are becoming increasingly pervasive in everyday life. It is therefore important to understand the processes by which such technologies are shaping how people engage with the... more
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      Urban Anthropology, Postphenomenology, Geocaching, Mobile and Locative Media
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the "real world" of cities, parks, and other locations. These games are played in... more
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      Contemporary Art, Interaction Design, Game Design, Pervasive Gaming
In this study we explore the concvergence of art and game present in the so-called 'gamification' of the Sigrid-Secrets, and urban geocaching trail. The starting point for our investigation is the idea that the participants to the... more
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      New Media, Contemporary Art, Game Design, Convergence
The abilities of analyzing and perceiving of the landscape are paramount skills of a geographer. In the context of the corresponding course of the Geography Department of the University of the Aegean, we conducted field activities using a... more
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      Mobile Learning, Geoinformatics, Geographical education, Geocaching
In this study, we explore the convergence of art and game present in the so-called ‘gamification’ the Sigrid-Secrets, an urban geocaching trail. The starting point for our investigation is the idea that the participants to the ‘gamified’... more
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      Multimedia, Visual Arts, Gamification, Geocaching
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the "real world" of cities, parks, and other locations. These games are played in... more
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      Pervasive Gaming, Game Based Learning, Educational Games, Location-Based Mobile Gaming
An optional leisure activity in the countryside for wheelchair users is subject to discussion b in this article. Geo-caching is a leisure activity on the borders between tourism and sport, which appeals to a growing proportion of peoples... more
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      Disability Studies, Recreation & Leisure Studies, Leisure Studies, Geocaching
This study explores emerging types of mobile and social play patterns through the object-based, but technologically enhanced practices of toy tourism. As our case studies demonstrate, object play practices in the digitalizing world are... more
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      Gamification, Social Play, Geocaching, Travel Bugs
This paper reports on the design and evaluation of player experiences related to a Location-Based Game. Location-based games (or LBGs) seek to move gamified play into the " real world " of cities, parks and other locations. These games... more
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      Game-based Learning, Location-Based Mobile Games, Geocaching, Educational Game
Over the past decades, the rural portuguese space has suffered dynamics that translate their multifunctional growth, in paisagistic changes and in the set of actors which, in the direct way or indirect, have built their territorialities... more
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      Geography, Tourism Studies, Cultural Heritage, Geocaching
The geocaching has recorded an exponential growth in the number of practitioners/adherents worldwide and particularly in Portugal, foreseeing that continues to grow in the next few years which, while leisure activity, constitute an... more
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      Geography, Tourism Studies, Geocaching
Geocaching is a type of a field game, which consists in finding caches (Eng. cache) placed earlier in the area. Participants of the game find the approximate location of a hidden “treasure”, basing on geographic coordinates and... more
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    • Geocaching
Folklorists and ethnologists have increasingly begun to take notice of the ways in which digital technologies are playing a central role in the creation of contemporary vernacular understandings of space and place (for example, McNeil... more
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      Folklore, Cultural Heritage, Space and Place, Ethnology
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      TICs aplicadas a la Educacion, Patrimonio histórico, Didáctica de las Ciencias Sociales, Geocaching
Synopsis This study explores the educational potential of an urban gamified art experience based in Finland, which provides physical, mental and social well-being through play in a park environment. The goal of this study is to... more
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      Mobile Learning, Playful Learning, Geocaching, Art Experience